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Code Editor : time.go
// Copyright 2016 Google Inc. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package uuid import ( "encoding/binary" "sync" "time" ) // A Time represents a time as the number of 100's of nanoseconds since 15 Oct // 1582. type Time int64 const ( lillian = 2299160 // Julian day of 15 Oct 1582 unix = 2440587 // Julian day of 1 Jan 1970 epoch = unix - lillian // Days between epochs g1582 = epoch * 86400 // seconds between epochs g1582ns100 = g1582 * 10000000 // 100s of a nanoseconds between epochs ) var ( timeMu sync.Mutex lasttime uint64 // last time we returned clockSeq uint16 // clock sequence for this run timeNow = time.Now // for testing ) // UnixTime converts t the number of seconds and nanoseconds using the Unix // epoch of 1 Jan 1970. func (t Time) UnixTime() (sec, nsec int64) { sec = int64(t - g1582ns100) nsec = (sec % 10000000) * 100 sec /= 10000000 return sec, nsec } // GetTime returns the current Time (100s of nanoseconds since 15 Oct 1582) and // clock sequence as well as adjusting the clock sequence as needed. An error // is returned if the current time cannot be determined. func GetTime() (Time, uint16, error) { defer timeMu.Unlock() timeMu.Lock() return getTime() } func getTime() (Time, uint16, error) { t := timeNow() // If we don't have a clock sequence already, set one. if clockSeq == 0 { setClockSequence(-1) } now := uint64(t.UnixNano()/100) + g1582ns100 // If time has gone backwards with this clock sequence then we // increment the clock sequence if now <= lasttime { clockSeq = ((clockSeq + 1) & 0x3fff) | 0x8000 } lasttime = now return Time(now), clockSeq, nil } // ClockSequence returns the current clock sequence, generating one if not // already set. The clock sequence is only used for Version 1 UUIDs. // // The uuid package does not use global static storage for the clock sequence or // the last time a UUID was generated. Unless SetClockSequence is used, a new // random clock sequence is generated the first time a clock sequence is // requested by ClockSequence, GetTime, or NewUUID. (section 4.2.1.1) func ClockSequence() int { defer timeMu.Unlock() timeMu.Lock() return clockSequence() } func clockSequence() int { if clockSeq == 0 { setClockSequence(-1) } return int(clockSeq & 0x3fff) } // SetClockSequence sets the clock sequence to the lower 14 bits of seq. Setting to // -1 causes a new sequence to be generated. func SetClockSequence(seq int) { defer timeMu.Unlock() timeMu.Lock() setClockSequence(seq) } func setClockSequence(seq int) { if seq == -1 { var b [2]byte randomBits(b[:]) // clock sequence seq = int(b[0])<<8 | int(b[1]) } oldSeq := clockSeq clockSeq = uint16(seq&0x3fff) | 0x8000 // Set our variant if oldSeq != clockSeq { lasttime = 0 } } // Time returns the time in 100s of nanoseconds since 15 Oct 1582 encoded in // uuid. The time is only defined for version 1, 2, 6 and 7 UUIDs. func (uuid UUID) Time() Time { var t Time switch uuid.Version() { case 6: time := binary.BigEndian.Uint64(uuid[:8]) // Ignore uuid[6] version b0110 t = Time(time) case 7: time := binary.BigEndian.Uint64(uuid[:8]) t = Time((time>>16)*10000 + g1582ns100) default: // forward compatible time := int64(binary.BigEndian.Uint32(uuid[0:4])) time |= int64(binary.BigEndian.Uint16(uuid[4:6])) << 32 time |= int64(binary.BigEndian.Uint16(uuid[6:8])&0xfff) << 48 t = Time(time) } return t } // ClockSequence returns the clock sequence encoded in uuid. // The clock sequence is only well defined for version 1 and 2 UUIDs. func (uuid UUID) ClockSequence() int { return int(binary.BigEndian.Uint16(uuid[8:10])) & 0x3fff }
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