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Code Editor : version4.go
// Copyright 2016 Google Inc. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package uuid import "io" // New creates a new random UUID or panics. New is equivalent to // the expression // // uuid.Must(uuid.NewRandom()) func New() UUID { return Must(NewRandom()) } // NewString creates a new random UUID and returns it as a string or panics. // NewString is equivalent to the expression // // uuid.New().String() func NewString() string { return Must(NewRandom()).String() } // NewRandom returns a Random (Version 4) UUID. // // The strength of the UUIDs is based on the strength of the crypto/rand // package. // // Uses the randomness pool if it was enabled with EnableRandPool. // // A note about uniqueness derived from the UUID Wikipedia entry: // // Randomly generated UUIDs have 122 random bits. One's annual risk of being // hit by a meteorite is estimated to be one chance in 17 billion, that // means the probability is about 0.00000000006 (6 × 10−11), // equivalent to the odds of creating a few tens of trillions of UUIDs in a // year and having one duplicate. func NewRandom() (UUID, error) { if !poolEnabled { return NewRandomFromReader(rander) } return newRandomFromPool() } // NewRandomFromReader returns a UUID based on bytes read from a given io.Reader. func NewRandomFromReader(r io.Reader) (UUID, error) { var uuid UUID _, err := io.ReadFull(r, uuid[:]) if err != nil { return Nil, err } uuid[6] = (uuid[6] & 0x0f) | 0x40 // Version 4 uuid[8] = (uuid[8] & 0x3f) | 0x80 // Variant is 10 return uuid, nil } func newRandomFromPool() (UUID, error) { var uuid UUID poolMu.Lock() if poolPos == randPoolSize { _, err := io.ReadFull(rander, pool[:]) if err != nil { poolMu.Unlock() return Nil, err } poolPos = 0 } copy(uuid[:], pool[poolPos:(poolPos+16)]) poolPos += 16 poolMu.Unlock() uuid[6] = (uuid[6] & 0x0f) | 0x40 // Version 4 uuid[8] = (uuid[8] & 0x3f) | 0x80 // Variant is 10 return uuid, nil }
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